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Logi Guide

While the newbro guide is aimed at newer pilots or returning pilots that want to refresh their memory, this guide is made for logistics pilots. A good logi squad is the backbone of every incursion fleet, good logi allow us to operate safely and efficiently, bad logi force us to slow down and invite more to make up for the lower performing members. TVP uses two types of logi ships, namely the Scimitar and the Basilisk. For information on required skills click here. For Skill plans click here.

Joining Fleet

The following steps should be taken as soon as you are invited to fleet.

Logi Channels

Upon joining fleet you will need to join the channel relevant to your logi ship type. We call them the Basilove and Scimilove channels, simply look for the links in the fleet MOTD and click on them to join the channels. On joining the channel:

Basi Love:

  • Tell the LC your Logi Level
  • Inform them of your fitting incase it needs to be adjusted
  • The number of remote sensor boosters (resebos) you currently have fitted

Simi Love:

  • Tell the LC how many links you have.

Once that's done, just follow the usual steps to get on-grid with the fleet. Warp to the FC twice and ask for gate status. Likewise when leaving fleet please leave these channels promptly after informing your LC of your departure.

Building your Watch List

Do this while in warp to the site!

  • AAA - You will anchor on the AAA by Orbiting @ 10km
  • DDD - You will assist your light drones to the DDD
  • FC - To lock them up quickly on TCRC exits and keep an eye in case they're slow to broadcast due to dealing with other issues
  • Cap Buddies - For Basis only, you'll want to have anyone you need to cap on your watch list
  • Fleet Members for Links - Whoever you are assigned to give your Remote Tracking Computer/Remote Sensor Booster links to
  • Newbros - The FC may ask you to place certain newbros on your watch list in case they get overwhelmed and forget to broadcast on time

Landing On-Grid

Do this every time you land on grid!

  1. Start moving (double click in space)
  2. Turn on afterburner (“light propmod” as some FCs may call it)
  3. If Basi: Lock up your cap partner(s) and apply your transfer(s)
  4. Lock up shield broadcasts and start repping people as needed
  5. Set orbit @ 10km on AAA
  6. Lock up the fleet members you will be linking and apply the links
  7. Launch and assign your dps drones to the DDD

Important Things

Colour Code your Broadcast History

Colour coding your broadcast history is imperative so that you can easily identify cap/shield/target broadcasts. To colour code your broadcasts:

  • Right Click on the menu button (hamburger) [Top left corner of fleet window]
  • Select “Broadcast Settings”
  • Click the squares on the right side of the broadcast setting to choose the colour.

Staggering Reps

Staggering reps is by far one of the most important skills besides watching lasers for a logistic pilot. The act of staggering is applying one rep and then applying the following rep when it has reached roughly half cycle, this is to ensure a somewhat constant stream of shields is hitting the target and keeps them from jumping sporadically.

It's very important that reps are staggered on Logi who take agro since they have very little buffer and the Sansha can eat straight through their shields if reps don't land quickly and properly.

Lock all Shield Broadcasts

It is imperative that you lock all shield broadcasts as quickly as possible so that you can catch the player taking agro, and catch any nasty agro switches. Please make sure you're locking them all up! “Logi's please be advised, You are required to lock all shield broadcasts in a timely manner and apply reps as needed, thank you” Messiah Semah, longtime TVP FC.

Decycle Reps

When a player becomes stabilised, please slowly remove reps from them, whilst ensuring that they still remain stable. This allows the freed up reps to be used for the next player that takes the agro switch immediately when they broadcast. If the player starts bouncing as you remove reps from them, you can always put one back on. Remember, shield boosters transfer shields at the beginning of their cycle.

Follow Lasers

Watch the Sansha's red lasers and where they go. If someone doesn't broadcast on time call them out and broadcast them as a target. You can save lives! This takes some practice but it is a super important skill for all logi pilots to develop, and FC's will be more likely to invite logi they know are good at following lasers when they are struggling with the current logi squad.


Site Overview for Logi

TPPH

Lowest incoming DPS of any of the sites we run, but that's not an excuse not to pay attention! FCs may run logi light for TPPHs which means you still need to be concentrating

  • First room has a single neuting Outuni Mesen, Basis need to make sure to supply the agro target with capacitor
  • Third Room Second Wave (Deltole Deltole Intaki Osti) has heavy incoming DPS, pay attention to the agro target particularly if it's a Vindi!
  • Third Room Final Wave has Jamming Arnons (Basis may need to rebuild cap chain) and neuting Outunis. Shield and Capacitor should be given to the target, if the target is a logi stagger your reps, likewise if it is the only other basilisk and the arnons disrupt the cap chain focus on keeping your capacitor afloat rather than repping too hard and not being able to cap chain afterwards, only an issue on low number/dps fleets.

NRF

  • First wave on landing will have delayed damage application until the target gets in range of the agro.
  • Second wave agro generally splits to 2 different people
  • Third wave agro generally goes for either 1 person, or splits between 2 people
  • Final wave has 1-3 neuting Outuni Mesens and depending on the spawns, have very heavy incoming DPS.
  • Agro is generally concentrated on a single person with a hard switch around 45-60 seconds after initial agro, this can be a dangerous moment, especially for vindicators, as a large number of rats are still on-grid and if logi are slow to decycle their remote reps and apply them to the new agro target it can lead to a quick demise no matter how well tanked the ship is.

TCRC

This site has the highest incoming DPS when the waves fully spawn besides the Kundalini site including bombers, in a preload all of this agro will typically be concentrated on the AAA.

  • In a non-preload TCRC, the agro will be split between the different spawn groups, you need to lock all broadcasts and apply reps. You can watch lasers to determine who needs the most reps.
  • 2 Outunis on grid at the start, ensure Shield and Capacitor go to the Outuni target.
  • You need to get speed high immediately on landing, do not delay, if you fail to burn and you take agro then you will die and nothing can be done to save you. SRP will not cover you if you die on the beacon without having moved.
  • Once the Vindicators have arrived to the battletower and their high dps is applied, shortly after they will be the target of a fair portion of the Sansha's agro.
  • During this site, rather than clearing the room and then firing upon the tower, we leave a fair amount of dps ongrid so as to reduce our site times. This means the logis are constantly at work protecting our fleet using their remote repair modules.
  • While unusual an FC may choose to delay killing Deltols in favor of killing the tower faster. Deltols are the highest DPS Sansha in the site, if the FC makes this call they will announce it over comms. You need to pay extra attention and be prepared for hard switches - This will make the site considerably more dangerous and is usually only attempted with a good logi squad if it is vital to ensure the site payout (Contest, final site pre downtime, etc.) If as an LC you feel logi are unable to keep the fleet safe, ask the FC to kill the Deltols!
  • At the end of the site, align to the broadcast with your propmod off, lock the FC, wait and repair as needed. Do not self-warp. You will be squad/wing warped out of the site by the FC once all Battleships are off the grid.
  • If you are bumping off a structure or otherwise unable to align at the end of the site please inform the FC immediately so that he can delay the warp out until you are ready.
guides/logi.txt · Last modified: 2017/09/15 14:11 by Doras